Lab Notes

Behind the scenes of development, analysis reports, usage tips, and more articles related to the Steam Evaluation Lab.

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Weekly Report

Weekly Steam New Release AI Analysis Report

【Featured: Dobbel Dungeon】AI reviews 49 other new releases.

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Weekly Report

Weekly Steam New Release AI Analysis Report

【Featured: スターサンド・アイランド】AI reviews 0 other new releases.

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User Guide

[Must-Read] Gaming Glossary & Slang for Beginners: Decoding Steam Reviews

"Meta," "Buff," "Stutter"... Ever felt lost reading Steam reviews? We explain common gaming terms and slang in simple ways for beginners.

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Weekly Report

Weekly Steam New Release AI Analysis Report

【Featured: ドラゴンクエストVII Reimagined】AI reviews 1 other new releases.

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Analysis Report

[Urgent Analysis] Dragon Quest VII Reimagined: Sakura Degree and True Rating

48 hours since release. AI reveals the truth of the Steam version. How were the flaws of the original improved?

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Weekly Report

Weekly Steam New Release AI Analysis Report

【Featured: ドラゴンクエストVII Reimagined】AI reviews 4 other new releases.

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Analysis Report

【Deep Dive】The Physics of Frame Rate and Input Latency

What is the "smoothness" gamers crave? Decisive differences between 60/144/360Hz, 1% Low FPS importance, and verified gear to resolve bottlenecks.

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User Guide

【Audio Forensics】Is "Can't Hear Footsteps" a Bug? DACs Unknown to Onboard Users

Common "can't hear footsteps" complaints in FPS reviews might be due to hardware, not the game. Why external DACs matter for competitive play.

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Analysis Report

【Latency Analysis】Click-to-Photon: How 60Hz Monitors Distort Reviews

"Sluggish controls" and "mouse acceleration feel" are often system latency. Analyzing how 60Hz monitors can distort game evaluations.

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Analysis Report

【Network Forensics】The Real Culprit of "Garbage Servers" Might Be Your Router

Complaints of "laggy" or "no-reg" in online games are endless. But even with fast speeds, Bufferbloat might be the true villain making lag inevitable.

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Dev Story

【Input Revolution】0.1mm Battle: Rapid Trigger Rewriting "Control" Standards

Solutions for "slow stopping" or "slippery character control" found in hardware. How Hall Effect sensors are changing evaluation criteria.

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User Guide

【Final Chapter】The "New Standard" for Smart Game Selection: 3 Steps to Mastering NK Labs

Conclusion of the series. Learn how to transform your game selection into a "fail-proof investment" using "Stratigraphy," "NK Score," and "Noise Filtering."

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Analysis Report

【Essence of NK Score】Why is "Playtime" the Most Critical Indicator of Reliability?

In Steam's review system, "1 hour" and "1000 hours" are both 1 vote. NK Labs disagrees. What is the true nature of the "weight" calculated by our unique algorithm?

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User Guide

User Guide for Effective Game Selection

Tips for maximizing Steam Evaluation Lab: understanding Sakura Score, overall rank, external comparisons, and playtime analysis.

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Analysis Report

How AI Detects Fake Reviews

Unnatural reviews follow several common patterns: contradiction between playtime and content, reuse of boilerplate text, and unnatural language. AI logic explained.

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Dev Story

Why I Created the One and Only "Steam Evaluation Lab" as a Non-Engineer

Steam's "Overall Rating" has a fatal flaw: it accumulates layers of "past evaluations" from years ago, hiding the "current truth" potentially ruined by latest updates.

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