GAME EVALUATION LAB

Lab Notes

Behind the scenes of development, analysis reports, usage tips, and more articles related to the Game Evaluation Lab.

Weekly Report
✨ 最新記事

Weekly Steam New Release AI Analysis Report(May 27, 2026)|注目: Realm of Ink

【Featured: Realm of Ink】AI reviews 2 other new releases.

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デイリーダイジェスト
⏱️ 2

🖥️ PCパーツ・自作PC(2026年5月26日)

中国製GPUの衝撃的デビューから最新ゲーミングPCのセール情報まで、自作PC市場の最前線を本日お届けします。

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特別コラム
⏱️ 2

レビューの「行間」を読む技術:サクラと本物を見抜く

スチームのレビュー欄に潜む「サクラ」を見抜くための、鑑識的アプローチを解説します。

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Weekly Report
⏱️ 14

Weekly Steam New Release AI Analysis Report(May 25, 2026)|注目: レゴ®バットマン™:レガシー・オブ・ザ・ダークナイト

【Featured: レゴ®バットマン™:レガシー・オブ・ザ・ダークナイト】AI reviews 5 other new releases.

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デイリーダイジェスト
⏱️ 2

🎭 ゲームカルチャー(2026年5月24日)

本日もeスポーツ界隈は激動!REJECTの大型補強からVALORANTのチート対策、メタバース活用まで最新トレンドを総まとめ。

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User Guide
⏱️ 5

Steam返金の教科書 — 知らないと損する8つのルール

「2時間・14日」の大原則から、DLC返金、バンドルの罠、返金の「前科」まで。意外と知られていないSteamの返金制度を役実解説。

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User Guide
⏱️ 5

[Must-Read] Gaming Glossary & Slang for Beginners: Decoding Steam Reviews

"Meta," "Buff," "Stutter"... Ever felt lost reading Steam reviews? We explain common gaming terms and slang in simple ways for beginners.

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Analysis Report
⏱️ 5

[Urgent Analysis] Dragon Quest VII Reimagined: Sakura Degree and True Rating

48 hours since release. AI reveals the truth of the Steam version. How were the flaws of the original improved?

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Analysis Report
⏱️ 5

【Deep Dive】The Physics of Frame Rate and Input Latency

What is the "smoothness" gamers crave? Decisive differences between 60/144/360Hz, 1% Low FPS importance, and verified gear to resolve bottlenecks.

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User Guide
⏱️ 5

【Audio Forensics】Is "Can't Hear Footsteps" a Bug? DACs Unknown to Onboard Users

Common "can't hear footsteps" complaints in FPS reviews might be due to hardware, not the game. Why external DACs matter for competitive play.

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Analysis Report
⏱️ 5

【Latency Analysis】Click-to-Photon: How 60Hz Monitors Distort Reviews

"Sluggish controls" and "mouse acceleration feel" are often system latency. Analyzing how 60Hz monitors can distort game evaluations.

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Analysis Report
⏱️ 5

【Network Forensics】The Real Culprit of "Garbage Servers" Might Be Your Router

Complaints of "laggy" or "no-reg" in online games are endless. But even with fast speeds, Bufferbloat might be the true villain making lag inevitable.

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Dev Story
⏱️ 5

【Input Revolution】0.1mm Battle: Rapid Trigger Rewriting "Control" Standards

Solutions for "slow stopping" or "slippery character control" found in hardware. How Hall Effect sensors are changing evaluation criteria.

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User Guide
⏱️ 5

【Final Chapter】The "New Standard" for Smart Game Selection: 3 Steps to Mastering NK Labs

Conclusion of the series. Learn how to transform your game selection into a "fail-proof investment" using "Stratigraphy," "NK Score," and "Noise Filtering."

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Analysis Report
⏱️ 5

【Essence of NK Score】Why is "Playtime" the Most Critical Indicator of Reliability?

In Steam's review system, "1 hour" and "1000 hours" are both 1 vote. NK Labs disagrees. What is the true nature of the "weight" calculated by our unique algorithm?

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User Guide
⏱️ 5

User Guide for Effective Game Selection

Tips for maximizing Game Evaluation Lab: understanding Sakura Score, overall rank, external comparisons, and playtime analysis.

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Analysis Report
⏱️ 5

How AI Detects Fake Reviews

Unnatural reviews follow several common patterns: contradiction between playtime and content, reuse of boilerplate text, and unnatural language. AI logic explained.

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Dev Story
⏱️ 5

Why I Created the One and Only "Game Evaluation Lab" as a Non-Engineer

Steam's "Overall Rating" has a fatal flaw: it accumulates layers of "past evaluations" from years ago, hiding the "current truth" potentially ruined by latest updates.

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